Wall defenses

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Buildings (edit)

Wall defenses or the city wall determines a city's defense and fortifications capacity. It is also a prerequisite for upgrading the castle.

You can assign a commander to the garrison at the city wall for defense.

  • When your city is under attack, the garrisoned commander will lead the troops to protect people from the enemy.
  • The higher the City Wall Level, the more commanders you can assign for defense.

Fortifications[edit | edit source]

There are three types of fortifications. Each is designed to defend against a different troop type. When attacking a countered troop type, damage dealt increases by 50%.

  • Projectiles counter infantry
  • Spikes counter cavalry
  • Archer towers counter spearmen

Fortifications cannot be repaired once they are damaged.

Durability & public approval[edit | edit source]

  • A failed defense will lower wall durability.
  • When the durability reaches 0, the wall burns and public approval decreases.
  • Enemies in your house territory suffer from much higher approval reduction.
  • When the public approval is 0, the city is forced to relocate.
  • You can use Preacher's manuscript to instantly restore approval.

Walls by level[edit | edit source]

Level Durability/Capacity Public approval Unlocks Fortification attack
1 100 3700 - -
2 ...
28 147.5k 16.3k Fifth commander 5%
29 155k 16.8k - 7.5%
30 162.5k 17.3k - 10%