Town

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World map (edit)

Towns are NPC groups randomly spawning on the world map. They are similar to villages, but the rewards are shared by all house members.

They come in levels 1 to 5. Lv1~3 towns create safe resources. Lv4~5 Towns create unsafe resources.

House members can rally a town. Upon victory, the town will be occupied by the house. Attacking a neutral town does not break truce.

Whether you are attacking an unoccupied town or a town occupied by another house, the town's defenders remain the same.

Towns were originally called cities in the early versions of the game.

Rewards[edit | edit source]

Rewards are continuously generated for all members of the house. An occupied town generates resources and other rewards. After 6 hours, a town gets depleted and disappears. You can claim the rewards on the house screen.

There's a maximum capacity of resources from towns that can be accumulated for claiming. When this capacity is full, excess resources are lost. Claim the rewards regularly.