Wall defenses
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Wall defenses or the city wall determines a city's defense and fortifications capacity. It is also a prerequisite for upgrading the castle.
You can assign a commander to the garrison at the city wall for defense.
- When your city is under attack, the garrisoned commander will lead the troops to protect people from the enemy.
- The higher the City Wall Level, the more commanders you can assign for defense.
Fortifications[edit | edit source]
There are three types of fortifications. Each is designed to defend against a different troop type. When attacking a countered troop type, damage dealt increases by 50%.
- Projectiles counter infantry
- Spikes counter cavalry
- Archer towers counter spearmen
Fortifications cannot be repaired once they are damaged.
Durability & public approval[edit | edit source]
- A failed defense will lower wall durability.
- When the durability reaches 0, the wall burns and public approval decreases.
- Enemies in your house territory suffer from much higher approval reduction.
- When the public approval is 0, the city is forced to relocate.
- You can use Preacher's manuscript to instantly restore approval.
Walls by level[edit | edit source]
Level | Durability/Capacity | Public approval | Unlocks | Fortification attack |
---|---|---|---|---|
1 | 100 | 3700 | - | - |
2 | ... | |||
28 | 147.5k | 16.3k | Fifth commander | 5% |
29 | 155k | 16.8k | - | 7.5% |
30 | 162.5k | 17.3k | - | 10% |