Valor
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Basic concepts (edit) |
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The valor system is a way to progress your commanders after they reach the maximum stars.
Prerequisite[edit | edit source]
Valor system unlocks after a commander reaches full (5) stars.
Unlocking[edit | edit source]
- Each commander has a maximum of 4 valor slots.
- Unlocking valor slots costs gold dragons (one-time cost).
Slot Cost 1 100 2 150 3 200 4 300
Awarding[edit | edit source]
Spend 2 royal decrees to award valor to an unlocked valor slot.
- Once awarded, the valor slot randomly gains a new valor ability. If there is an existing valor in the slot, you get the option to keep the original valor or change it to a new one.
- Valor grants commanders various attribute bonuses.
- Valor abilities come in 5 qualities. Highest quality is the hardest to acquire.
Transfer valor to another commander[edit | edit source]
Since Release 2021-07-15, it is possible to transfer valor to another commander.
Removal items (valor reset) can be directly purchased with Dragonglass (900 dg for one removal); or obtained from events:
- House conquest
- TBD
Valor abilities[edit | edit source]
Quality (color) | Effect | Basic (white) | Average (green) | Great (blue) | Special (purple) | Superior (gold) |
---|---|---|---|---|---|---|
Annihilation | spearmen attack | 2% | 4% | 8% | 12% | 20% |
Armored Horse | cavalry defense | 2% | 4% | 8% | 12% | 20% |
Concealed Tracks | bowmen health | 2% | 4% | 8% | 12% | 20% |
Erudite | research speed | 1% | 2% | 4% | 6% | 10% |
Extensive Army | training speed | 1% | 2% | 4% | 6% | 10% |
Fearless Bravery | infantry attack | 2% | 4% | 8% | 12% | 20% |
Flexible Strategies | bowmen defense | 2% | 4% | 8% | 12% | 20% |
Healer | hospital capacity | 1k | 2k | 4k | ||
High Alert | spearmen defense | 2% | 4% | 8% | 12% | 20% |
High Morale | infantry health | 2% | 4% | 8% | 12% | 20% |
Impenetrable Defense | total defense | 1.5% | 3% | 6% | 9% | 15% |
Ingenious Ideas | research cost | 0.5% | 1% | 2% | 3% | 5% |
Leading the Charge | cavalry attack | 2% | 4% | 8% | 12% | 20% |
Master Craftsman | construction cost | 0.5% | 1% | 2% | 3% | 5% |
Miraculous Healing | triage cost | 0.5% | 1% | 2% | 3% | 5% |
Numerous Avenues | gathering speed | 1.25% | 2.5% | 5% | 7.5% | 12.5% |
Plentiful Resources | resource production | 2.5% | 5% | 10% | 15% | 25% |
Powerful Stature | cavalry health | 2% | 4% | 8% | 12% | 20% |
Precise Arrows | bowmen attack | 2% | 4% | 8% | 12% | 20% |
Proficient Mentor | training cost | 0.5% | 1% | 2% | 3% | 5% |
Skilled Fighter | total attack | 1.5% | 3% | 6% | 9% | 15% |
Stable City | construction speed | 1% | 2% | 4% | 6% | 10% |
Tenacity | infantry defense | 2% | 4% | 8% | 12% | 20% |
Unmatched Courage | total health | 1.5% | 3% | 6% | 9% | 15% |
Unmovable | spearmen health | 2% | 4% | 8% | 12% | 20% |