Defense tower
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Defense towers are near each great city. This is a neutral building. Players can send troops to occupy it.
A defense tower has two regular states: offensive and alert.
When a castle siege period ends, the defense tower enters a short-term protection, and all soldiers inside return.
Offensive state[edit | edit source]
When the castle occupant and the defense tower occupant are different, the defense tower enters an offensive state.
- In the offensive state, the tower can be filled with wildfire. Wildfire can be obtained via transporting from the defense tower's corresponding wildfire warehouse.
- When wildfire is full, the defense tower attacks the castle, directly killing 15% of the soldiers inside.
- After the attack, wildfire is spent and it must be refilled to use it again.
NPC armies are blessed by the great city; attacks from the defense tower can only eliminate 2% of NPC troops in the castle.
Alert state[edit | edit source]
When the castle and the tower occupants are the same, the tower enters the alert state.
- In the alert state, tower cannot attack or be filled with wildfire.
- When the tower switches from offensive state to alert state, or after the tower is occupied by opponents while in the offensive state, the defense tower's wildfire is cleared.